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Valve added Dawnbreaker to Captain's Mode with the patch 7.30c

On September 11, Valve launched a 7.30c update in Dota 2. Dawnbreaker was added to the Captain's Mode, while items and heroes got some changes as well.

GENERAL UPDATES

  • Added Dawnbreaker to Captain's Mode
  • Stacked Neutral Creeps gold and XP bounty reduced by 15% (Stacker gold bonus unaffected)
  • Ancient Black Dragon: Fireball Mana Cost increased from 100 to 200
  • Ancient Thunderhide: Frenzy Mana Cost increased from 50 to 75
  • Ancient Thunderhide: Slam Mana Cost increased from 90 to 150.

ITEM UPDATES

ECHO SABRE

  • Bonus Mana Regeneration from 2.25 to 1.75
  • Bonus Strength reduced from 15 to 13
  • Fixed Swashbuckle attacks and Toss Tree not putting echo sabre on cooldown.

MONKEY KING BAR

  • Attack Speed Bonus increased from 35 to 45

SILVER EDGE

  • Cooldown increased from 18 to 20 seconds

SANGE AND YASHA

  • Status Resistance reduced from 25% to 22%

KAYA AND SANGE

  • Status Resistance reduced from 25% to 22%

HELM OF IRON WILL

  • Cost increased from 925 to 950

SACRED RELIC

  • Cost reduced from 3800 to 3750

ARMLET OF MORDIGGIAN

  • Recipe Cost reduced from 650 to 625 (Total cost unchanged)

CRIMSON GUARD

  • Recipe Cost reduced from 950 to 875 (total cost reduced from 3700 to 3650)

HELM OF THE DOMINATOR

  • Total Cost increased from 2350 to 2375

HELM OF THE OVERLORD

  • Recipe Cost reduced from 1250 to 1225 (Total cost unchanged)
  • Bonus attributes reduced from +8 to +7
  • Bonus Health Regen reduced from +8 to +7
  • Bonus Armor reduced from +8 to +7
  • Dominated Creep Bounty increased from +200 to +250

NEUTRAL ITEM UPDATES

ASCETIC'S CAP

  • Status resist bonus reduced from 50 to 40
  • Bonus Health reduced from 300 to 250

BLAST RIG

  • Bonus Armor reduced from 8 to 7
  • Blind Duration reduced from 2.5 to 2

APEX

  • Primary Stat Bonus reduced from 75 to 70

GIANT'S RING

  • Bonus Strength reduced from 40 to 35
  • Bonus Movement Speed reduced from 60 to 50

TELESCOPE

  • Bonus Cast Range reduced from 125 to 110
  • Bonus Attack Range reduced from 125 to 110

WITCHBANE

  • Cleanse is now a single target spell

HERO UPDATES

ABADDON

  • Level 20 talent from +9 Armor to: -8s Borrowed Time Cooldown

ALCHEMIST

  • Base Damage rescaled from 49-58 to 52-58
  • CHEMICAL RAGE: Mana Cost from 50/100/150 to 50/75/100

ANCIENT APPARITION

  • Level 10 Talent +175 Chilling Touch Attack Range increased to +200
  • Level 15 Talent +150 Cold Feet breaking distance increased to +200
  • Level 20 Talent +70 Chilling Touch Damage increased to +80
  • Level 25 Talent 500 AoE cold feet reduced to 450

ARC WARDEN

  • Strength reduced from 23 + 2.8 to 22 +2.6
  • Base Agility increased from 16 to 20 (Base Damage unchanged)
  • SPARK WRAITH: Aghanim's Scepter secondary spark wraith activation delay reduced from 3s to 2.
  • Level 25 Talent +25% Lifesteal increased to 35%

BANE

  • Strength gain reduced from 2.6 to 2.5
  • Agility gain reduced from 2.6 to 2.5
  • Intelligence gain reduced from 2.6 to 2.5
  • Level 10 Talent +15% Magic Resistance reduced to +12%
  • Level 25 Talent +5.5s Fiend's Grip Duration reduced to +5

BATRIDER

  • Base Vision increased from 1200/800 to 1600/800
  • STICKY NAPALM: No longer increases Fae Grenade Damage
  • STICKY NAPALM: Duration decreased from 8s to 7
  • FLAMEBREAK: Damage Per Second reduced from 20 to 15
  • FIREFLY: Bonus Vision reduced from 200/400/600/800 to 100/200/300/400
  • FIREFLY: Cooldown Increased from 46/42/38/34 to 52/46/40/34

BEASTMASTER

  • Base Damage reduced by 2
  • PRIMAL ROAR: Cooldown from 90/80/70 to 100/80/60
  • Level 10 Talent +20 Move Speed replaced with +1.75 Mana Regen
  • Level 15 Talent +3 Mana Regen replaced with +30 Move Speed.
  • Level 15 Talent +250 Health Beastmaster Controlled Units replaced with +2.5% Wild Axes Damage Amp Per Stack.
  • Level 20 Talent -30s Primal Roar Cooldown replaced with +250 Health Beastmaster Controlled Units.
  • Level 25 Talent +4% Wild Axes Damage Amp Per Stack replaced with -30s Primal Roar Cooldown

BLOODSEEKER

  • Agility gain reduced from 3.4 to 3.1
  • Fixed Level 15 Talent Bonus Rupture Damage not applying to a target that was already ruptured.
  • Level 10 Talent +10% Bloodrage Spell Amplification reduced to +8%

BOUNTY HUNTER

  • JINADA: Damage rescaled from 70/100/130/160 to 60/100/140/180

BREWMASTER

  • Level 25 Talent +80% Drunken Brawler Critical Strike Damage Increased to 90%

CENTAUR WARRUNNER

  • DOUBLE EDGE: Damage Radius increased from 190 to 220
  • Level 20 Talent -20s Stampede Cooldown increased to -25

CHAOS KNIGHT

  • Base Movement Speed increased from 320 to 325.
  • CHAOS STRIKE: Proc Chance increased from 30% to 33.33%
  • REALITY RIFT: Armor Reduction increased from 3/4/5/6 to 4/5/6/7

CHEN

  • DIVINE FAVOR: Armor Aura reduced from 2/3/4/5 to 1/2/3/4
  • DIVINE FAVOR: Health Regen Aura increased from 1.25/2.5/3.75/5 to 1.5/3/4.5/6
  • Level 10 Talent +175 health increased to 200

CLINKZ

  • Agility gain reduced from 2.7 to 2.5
  • Attack Range reduced from 625 to 600
  • BURNING BARRAGE: Cooldown increased from 28/24/20/16 to 30/26/22/18
  • BURNING BARRAGE: Cast Point increased from 0 to 0.2
  • BURNING BARRAGE: Mana Cost from 40/50/60/70 to 40/55/70/85
  • SKELETON WALK: Shard Skeleton Archers duration reduced from 45s to 30
  • DEATH PACT: Bonus Health reduced from 40%/70%/100% to 30%/55%/80%
  • BURNING ARMY: Duration increased from 20s to 30

CRYSTAL MAIDEN

  • FROSTBITE: Mana Cost reduced from 140/145/150/155 to 125/135/145/155

DARK SEER

  • ION SHELL: Aghanim’s Scepter Bonus Health reduced from 300 to 275
  • Level 20 Talent -35s Wall of Replica cooldown increased to -40
  • Level 25 Talent 320 AoE surge increased to 350

DAZZLE

  • Base attack range increased from 550 to 575.
  • Level 20 Talent +36 Poison Touch DPS increased to +40

DEATH PROPHET

  • Intelligence gain reduced from 3.5 to 3.3
  • Agility gain increased from 1.4 to 1.8
  • Base mana regeneration increased from 0 to 0.5
  • Base Movement Speed increased from 320 to 325

DISRUPTOR

  • Level 25 Talent +275 Static Storm AoE reduced to 250
  • Level 25 Talent -11s Glimpse Cooldown increased to -12

DRAGON KNIGHT

  • Base damage increased by 1
  • ELDER DRAGON FORM: Black Dragon Magic Resistance increased from 20% to 25%
  • ELDER DRAGON FORM: Cooldown reduced from 115 to 115/110/105/100
  • FIREBALL: DPS increased from 60 to 65

DROW RANGER

  • MULTISHOT: Now applies the bonus damage component of Frost Arrows

EARTHSHAKER

  • ENCHANT TOTEM: Aghanim's Scepter Air time decreased from 1s to 0.8s
  • ENCHANT TOTEM: Cast point reduced from 0.69 to 0.6

EMBER SPIRIT

  • Agility gain increased from 2.6 to 2.9
  • Base Health Regen Increased from 0.5 to 0.75

ENCHANTRESS

  • IMPETUS: Mana Cost reduced from 65 to 55

GRIMSTROKE

  • Level 20 Talent +800 Stroke of fate cast range increased to +1000
  • Level 25 Talent +40% Stroke of fate damage increased to +50%

GYROCOPTER

  • HOMING MISSILE: Shard Rocket Barrage Range increased from 700 to 725

HOODWINK

  • ACORN SHOT: Slow Duration increased from 0.25s to 0.35
  • Level 25 Talent no longer makes Sharpshooter deal pure damage.

HUSKAR

  • Level 20 +35% Berserker's Blood Regen reduced to 30%
  • Level 25 +16% Life Break Damage increased to +20%

JAKIRO

  • Strength Gain reduced from 3.0 to 2.8
  • Intelligence Gain increased from 2.8 to 3.0

MACROPYRE

  • Damage increased from 100/140/180 to 110/155/200

KEEPER OF THE LIGHT

  • ILLUMINATE: Cooldown increased from 11 to 13
  • ILLUMINATE: Damage reduced from 225/325/425/525 to 200/300/400/500
  • ILLUMINATE: Travel Speed reduced from 1050 to 900
  • SPIRIT FORM: Bonus Movement Speed from 20/25/30% to 15/20/25%

LIFESTEALER

  • Agility increased from 18 + 2.4 to 19 + 2.6

LINA

  • LIGHT STRIKE ARRAY: Cooldown increased from 10/9/8/7 to 13/11/9/7
  • LAGUNA BLADE: Shard now also reduces mana cost by 100
  • Level 25 Talent +150 Attack Range reduced to 125

LUNA

  • LUCENT BEAM: Aghanim’s Shard launches 1 attack instead of 2.
  • LUCENT BEAM: Aghanim’s Shard search radius increased from 325 to 500
  • ECLIPSE: Cooldown decreased from 140 to 140/130/120

LYCAN

  • FERAL IMPULSE: Bonus Damage reduced from 12/24/36/48% to 11/22/33/44%
  • FERAL IMPULSE: Bonus Health Regeneration reduced from 2/4/6/8 to 1/3/5/7
  • Level 10 Talent +15 Summon Wolves Damage reduced to +13
  • Level 10 Talent +8 Feral Impulse HP regen increased to +10
  • Level 15 Talent -20s Shapeshift Cooldown reduced to -15
  • Level 20 Talent +30% Feral Impulse Damage reduced to +25%

MIRANA

  • Level 15 Talent +75 Leap Attack Speed increased to +80
  • Level 20 Talent -25s Moonlight Shadow Cooldown reduced to -20
  • Level 25 Talent +180 Starstorm damage increased to +200

MONKEY KING

  • BOUNDLESS STRIKE: Critical Damage reduced from 150/175/200/225% to 135/165/195/225%
  • TREE DANCE: Cooldown increased from 1 to 1.45/1.3/1.15/1

NAGA SIREN

  • Base Strength reduced from 22 to 21
  • Level 20 Talent +10% Rip Tide Chance increased to 12%
  • Level 25 Talent -6 Rip Tide Armor increased to 7

NATURE'S PROPHET

  • Base Mana Regeneration increased from 0.5 to 0.75

NIGHT STALKER

  • Base HP regen reduced from 2.25 to 2.0
  • Level 15 Talent +50 Dark Ascension damage reduced to +40
  • Level 20 Talent +25 Strength reduced to +20

OMNIKNIGHT

  • HEAVENLY GRACE: Can now be dispelled.
  • DEGEN AURA: Slow increased from 10/18/26/34% to 10/19/28/37%
  • GUARDIAN ANGEL: Mana Cost increased from 125/175/250 to 150/200/250
  • Level 20 Talent -3s Heavenly Grace Cooldown reduced to -2

PANGOLIER

  • SHIELD CRASH: Slow Reduced from 25/30/35/40% to 20/25/30/35%
  • SHIELD CRASH: Mana Cost increased from 60/70/80/90 to 75/85/95/105
  • ROLLING THUNDER: Cooldown increased from 70 to 80/75/70
  • Level 25 Talent -28s Rolling Thunder Cooldown reduced to -25

PHANTOM ASSASSIN

  • Base HP Regeneration increased from 0.25 to 0.75
  • BLUR: Evasion increased from 15/25/35/45% to 20/30/40/50%

PHANTOM LANCER

  • Level 15 talent -3s Spirit Lance Cooldown reduced to -2

PUCK

  • ILLUSORY ORB: Cooldown reduced from 13/12/11/10 to 12/11/10/9

PUGNA

  • LIFE DRAIN: Aghanim's Scepter damage/heal increased from 200/300/400 to 250/325/400

RUBICK

  • Base Mana Regeneration increased from to 0 to 0.5
  • FADE BOLT: Attack Damage Reduction from 10/18/26/34% to 14/21/28/35%
  • FADE BOLT: Damage Reduction per bounce reduced from 8% to 7%

SAND KING

  • BURROWSTRIKE: CD increased from 14/13/12/11 to 15/14/13/12
  • BURROWSTRIKE: Cast range from 400/500/600/700 to 425/500/575/650
  • CAUSTIC FINALE: Fixed explosions not damaging illusions

SHADOW DEMON

  • DISRUPTION: Cooldown increased from 27/24/21/18 to 29/26/23/20
  • SHADOW POISON: Mana cost rescaled from 35/40/45/50 to 45

SHADOW FIEND

  • NECROMASTERY: Shard Critical Damage increased from 170% to 190%
  • Level 15 Talent +80 Shadow Raze Damage increased to +100
  • Level 20 Talent +0.3s Requiem Fear per line increased to +0.4s
  • Level 25 Talent -40s Requiem of Souls Cooldown increased to -50s

SHADOW SHAMAN

  • Base Health Regen increased from 0.25 to 1
  • Level 15 Talent +100 Mass Serpent Wards attack range increased to 120
  • Level 25 Talent +370 Aether shock Damage increased to 380

SILENCER

  • GLAIVES OF WISDOM: Intelligence Steal duration rescaled from 10/20/30/40 to 15/20/25/30

SLARDAR

  • GUARDIAN SPRINT: Cooldown reduced from 32/27/22/17 to 29/25/21/17
  • Level 20 Talent +100 Slithereen Crush damage increased to 125

SLARK

  • Base Attack Speed reduced from 115 to 110
  • Level 25 Talent +65s Essence Shift Duration reduced to +55

SNAPFIRE

  • Base Health Regen increased from 0.25 to 0.75
  • MORTIMER KISSES: Duration reduced from 6s to 5.5

SVEN

  • Base Attack Time increased from 1.8 to 1.9
  • STORM HAMMER: Damage decreased from 110/180/250/320 to 95/170/245/320
  • GOD'S STRENGTH: Duration decreased from 40 to 35

TERRORBLADE

  • Strength Gain increased from 1.7 to 2.0

TIMBERSAW

  • Base Damage increased by 1.
  • WHIRLING DEATH: Bonus Damage Per Tree Cut increased from 8/16/24/32 to 11/18/25/32
  • Level 20 talent +3% Chakram Slow increased to +4%.

TINY

  • Strength increased from 28 + 3.8 to 30 + 4.0
  • Level 25 Talent 3 toss charges reduced to 2

TUSK

  • SNOWBALL: Cooldown reduced from 21/20/19/18 to 18/17/16/15
  • WALRUS PUNCH!: Critical Damage increased from 350% to 350%/375%/400%
  • Level 25 Talent -10s Snowball cooldown reduced to -8

UNDERLORD

  • FIEND'S GATE: Cooldown reduced from 130 to 110
  • Level 10 Talent +125 Firestorm Radius reduced to +100
  • Level 20 Talent +12% Atrophy Aura Damage Reduction increased to 15%

UNDYING

  • Base Mana Regen increased from 0 to 0.25
  • Level 10 Talent +50 Decay Damage increased to +55

URSA

  • Level 25 Talent +480 Earthshock AoE increased to 500

VENGEFUL SPIRIT

  1. Agility gain reduced from 3.8 to 3.4
  2. VENGEANCE AURA: Aghanim's Scepter illusion bonus movement speed reduced from 25% to 12%
  3. VENGEANCE AURA: Aghanim's Scepter illusion now has a hero HP bar

VENOMANCER

  • Agility Gain reduced from 3.0 to 2.8
  • Level 25 Talent 2.6x Plague ward HP/Damage reduced to 2.5x

VIPER

  1. Agility Gain increased from 2.5 to 2.7
  2. POISON ATTACK: Magic Resistance decrease per stack increased from 3/5/7/9% to 4/6/8/10%

VOID SPIRIT

  • Level 10 Talent +60 Aether Remnant Damage reduced to +50
  • Level 10 Talent +2.5 Mana Regen reduced to 1.75
  • Level 25 Talent 2.5s Dissimilate stun reduced to 2s

WARLOCK

  • UPHEAVAL: Cooldown reduced from 50/46/42/38 to 35

WEAVER

  • Base Health Regen increased from 1 to 1.25
  • SHUKUCHI: Mana Cost decreased from 70 to 60

WITCH DOCTOR

  • DEATH WARD: Damage increased from 85/135/185 to 85/140/195
  • VOODOO SWITCHEROO: Mana Cost reduced from 250 to 150
  • VOODOO SWITCHEROO: Cooldown reduced from 70 to 40

WRAITH KING

  • WRAITHFIRE BLAST: Damage over Time increased from 10/30/50/70 to 20/40/60/80
  • WRAITHFIRE BLAST: Impact Damage rescaled from 70/80/90/100 to 60/80/100/120

ZEUS

  • LIGHTNING BOLT: Now targets the closest nearby non-hero enemy unit in range when ground targeted, if there's no heroes in range.
Source: www.dota2.com

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